Brewing from Memory
About the Project
This game was developed as part of the Game Engineering course at the University of Applied Science in Mannheim. The entire class participated in the Godot Wild Jam #92, diving headfirst into the world of game development for the First Time.
Controls
| KEYS | WHAT They Do |
|---|---|
| WASD | Basic Movement |
| E | Interaction , Press when ![]() |
| I | Order Information |
| H | Help to find Item Location |
Tipps
- if you see
above the
- take it to
and get the answer if you remembered the Order correctly - This
(Magic Water) - brighter Version
( finished Portion )
| Item Location | Item |
Stone Slime | ![]() |
Flower Slime | ![]() |
Green Slime | ![]() |
Lemon Tree | ![]() |
Apple Tree | ![]() |
Peach Tree | ![]() |
Light Fairy | ![]() |
Magic Mushroom | ![]() |
Black Hole | ![]() |
Magic Water Well | ![]() |
Wood | ![]() |
How to Play
Put your memory to the test! In this game, you become a magical brewer.
The goal is to brew the most potions without making any errors.
- Memories the order: Watch closely as the order appears. You'll need to remember exactly which ingredients to use. Be careful not to take too long.
- Brew the potion: Add the ingredients to your cauldron. Order matters! If you mix them in the wrong order, the potion won't work and your loose a Life , you only have 4 loose all , you are Game Over.
- Never let the fire extinguish: Watch the Fire Bar closely — if it runs out, it's game over!
About the Process
This is the first game jam game I have ever made. I haven't done much game development before, just small projects that were never really finished, often just demos and small technical projects.
I learnt a lot from doing pixel art, UI and sounds. It's been an interesting journey these past few days.I hope the game isn't too bad, even though it's small and not entirely original.

Stone Slime
Flower Slime
Green Slime
Lemon Tree
Apple Tree
Peach Tree
Light Fairy
Magic Mushroom
Black Hole
Magic Water Well
Wood





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